Based on a famous chair by designer Carlo Bugatti, which I had tons of fun modeling and texturing.
This project allowed me to learn and improve on Blender's grease pencil, while staying creative by completely decorating it according to my own tastes.
I followed closely the source design until I was satisfied with the blocking of the shapes and base textures, and then let my creativity flow.
Model created textured rendered and composited using Blender.